Wednesday, October 14, 2009

Inside a Designer’s Mind



When a designer closes his or her eyes, they see exactly what they to create. They can see every detail, every color, and every feature. Every time a designer starts a process, he or she knows exactly what he is going to do. Most times, all these statements are false. The mind of a designer is like a game of chutes and ladders. Ultimately the designer wants to get to the finish line, but there are times they have to back up and rethink their design. This is because design is a process which involves thinking, and trial and error. First an artist sees something that inspires her and then ponders the idea. She may ask herself questions like does this work with this, or will this be too much? The designer than can creatively look at her space and map out what she plans to do. Then she blueprints a plan, a way to execute her masterpiece. This process allows the designer to discover and fix flaws that she may not have seen before. Finally the masterpiece is created, and then next step, feedback. One of the most important things as a designer is to get feedback. Designers work for the people creating aesthetically pleasing things for all and therefore, with input from peers a designer can work on improving her skills. The last step is listening to her feedback and making the changes. The last two steps may take several takes. Just like a game of chutes and ladders, you are bound to get to the top, but without a chute to slide down, there would be no game, no learning process, and no fun.

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